
Valve just scored a big one there, Epic Games, happily announced that they were proud to have their Widely used Unreal Engine 3 licencees to implement the Steamworks suite of service offered by Valve. Basically a win-win for both parties, Major Developer and potential games for Valve and the Steam Client and a effective, free of charge services free of charge way to lure in more developers for Epic. On the other hand things aren't looking good for Impulse and Games for Windows live







